LoL Arena 2v2v2v2 Augments List (2024)

LoL Arena 2v2v2v2 Augments List (1)LoL Arena 2v2v2v2 Augments List (2)

Accelerating Sorcery

Using Abilities grant you infinitely stacking Ability Haste, this resets each round.

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Back To Basics

Gain increased damage, Damage, Healing, Shielding, and Ability Haste, but you cannot use your Ultimate Ability.

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Blade Waltz

Gain the

Blade Waltz

Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.

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Can't Touch This

Casting your Ultimate also makes you Invulnerable for a short duration.

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Chauffeur

You are attached to your ally and can't move on your own. Your bonus movespeed is also granted to your ally, and you gain Ability Haste and Attack Speed.

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Circle of Death

Healing and Regen you do deals a portion of the value in Magic Damage to the nearest enemy champion.

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Courage of the Colossus

Gain a ? Shield after Immobilizing an enemy champion.

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Dashing

Your dash, leap, blink, or teleport Abilities gain 250 Ability Haste.

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Earthwake

Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.

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Eureka

Gain Ability Haste equal to 25% of your Ability Power

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Feel the Burn

Gain the

Feel the Burn

Summoner Spell.

Feel the Burn casts Ignite and Exhaust on all nearby enemy champions.

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Goliath

Become large, gaining 35% Health and 15% Adaptive Force.

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Infernal Conduit

Your Abilities apply a stacking

Burn

, dealing

Magic Damage

over time.

Your

Burn

effects reduce your basic Ability cooldowns.

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Jeweled Gauntlet

Your Abilities can Critically Strike. Gain 25% Crit Chance.

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Mad Scientist

On Round start you grow large (Adaptive Force and Health) or tiny (Ability Haste and Move Speed).

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Master of Duality

Your Attacks grant you stacking Ability Power and your Abilities grant you Attack Damage.

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Mystic Punch

Your Attacks reduce your cooldowns by 1.25 seconds.

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Omni Soul

Gain 3 random Dragon Souls.

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Quantum Computing

Automatically slash in a circle around you, dealing bonus damage on the outer edge every 10 seconds.

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Slow Cooker

Every second, apply a stacking Burn to nearby enemy champions scaling with your Max Health. The Burn stacks infinitely.

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Spirit Link

15% of damage dealt to your ally is redirected to you, and 50% of healing they receive is given to you as well.

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Symphony of War

Gain the Lethal Tempo and Conqueror Keystone Runes.

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Tap Dancer

Your Attacks grant you 10 Move Speed, stacking infinitely. Gain AS equal to 10% of your MS.

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Thief's Gloves

Remove your current items, gain random items each combat instead. Bonus stats and item damage is increased by 30%.

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Trueshot Prodigy

When you damage a champion from far away, Autocast a Trueshot Barrage at them.

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Ultimate Revolution

Once per round, refresh your Ultimate Ability after casting it.

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Windspeaker's Blessing

Your Healing and Shielding also increases the target's Armor and Magic Resist for 3 seconds.

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Wisdom of Ages

Gain 1 level now, and 1 bonus level every other round. Your level cap is removed.

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Zhonya's Epiphany

Gain the

Zhonya's Epiphany

Summoner Spell.

Zhonya's Epiphany

puts you in Stasis for 3 seconds, rendering you Untargetable and Invulnerable for the duration but also unable to act, and resetting your basic ability cooldowns.

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Scopiest Weapons

Gain 250 Attack Range, reduced to 150 if you are Ranged.

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Summoner's Roulette

Replace your Summoner spells with random ones. When you use a Summoner Spell in combat, replace it with another random one on a 6 second Cooldown.

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Raid Boss

You start each round imprisoned in the center of the arena, unable to act. While imprisoned, you have up to 70% damage reduction and gain size, Health, Attack Damage, and Ability Power over time (max 40%). After 9 seconds or reaching 50% Health, you break out, Knocking Back enemies and gaining 35% max Health Shield.

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Draw Your Sword

You are now melee. Gain 35% Attack Damage, 35% Health, 25% Attack Speed, 25% Lifesteal, and 25% Move Speed (each further increased based on Attack Range lost).

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Spellwake

Hitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.

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Quest: Wooglet's Witchcap

Immediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap

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Chain Lightning

Dealing damage to an enemy also damages their partner for 50% true damage if they're nearby.

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Laser Eyes

There is a laser in the direction you are facing that deals continuous magic damage.

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Nesting Doll

You automatically begin Reviving yourself after 2 seconds and you can be Revived an additional time. Each time you Revive, come back smaller and with 40% max Health.

When you revive,

Knockback

enemies around you.

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Center of the Universe

Stars orbit you at your Attack Range, dealing magic damage to enemies they pass through.

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Fey Magic

Damaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown).

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Giant Slayer

Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you.

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Orbital Laser

Replace Summoner Flee with

Orbital Laser

.

After a delay, call down an orbital laser that deals 30% max Health true damage plus ? magic damage over 3 seconds.

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Plaguebearer

You apply 1 stacks of

Curse

per second to nearby enemy champions for 5 seconds, stacking infinitely.

Gain permanent

max Health

each second enemies are

Cursed

, increasing with number of stacks.

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Doomsayer

Your Abilities apply 1 stack of

Curse

to enemy champions they hit for 5 seconds, stacking infinitely.

Gain permanent Adaptive Force each second enemies are

Cursed

, increasing with number of stacks.

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Gamba Anvil

Gain 1000 gold. Prismatic Anvils cost 1000 gold less, and Prismatic Items acquired from now on resell for 500 gold less.

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Apex Inventor

Gain

300 Item Haste

(equivalent to 75% Item CDR).

Item Haste reduces the cooldown of all Item Abilities.

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Banner of Command

Gain the

Banner of Command

Summoner Spell.

Banner of Command empowers your ally for a brief duration

.

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Cannon Fodder

You enter combat launching from a cannon.

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Celestial Body

Gain 1250 Health, but you deal 10% less damage.

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Combo Master

Gain the Electrocute and Phase Rush Keystone Runes.

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Dawnbringer's Resolve

Upon dropping below 50% Health, heal for 30% max Health over 3 seconds.

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Defensive Maneuvers

Gain the

Defensive Maneuvers

Summoner Spell

Defensive Maneuvers Casts both Summoner Barrier and Heal on you and your teammate.

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Demon's Dance

Gain the Fleet Footwork and Grasp of the Undying Keystone Runes.

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Die Another Day

Gain the

Die Another Day

Summoner Spell

Die Another Day creates a zone where no unit can die for 4 seconds.

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Dive Bomber

Your team's first death each round explodes, dealing massive damage.

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Ethereal Weapon

Your Abilities apply on-hit effects. 1 second cooldown per target.

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Extendo-Arm

Automatically fire a Blitzcrank hook every 12 seconds at a nearby enemy champion.

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Firebrand

Your Attacks apply an infinitely stacking Burn, dealing damage over time.

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From Beginning to End

Gain the First Strike and Dark Harvest Keystone Runes.

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It's Critical

Gain 40% Crit Chance.

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Keystone Conjurer

Gain the Summon Aery and Arcane Comet Keystone Runes.

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Lightning Strikes

Gain Attack Damage scaling with your Attack Speed.

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Mythical

You can buy any number of Mythic Items.

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OK Boomerang

Autocast a boomerang at a nearby enemy every 7s.

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Outlaw's Grit

After using a dash, leap, blink, or teleport Ability you gain

12 Armor

and

Magic Resist

.

This stacks up to 5 times.

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Perseverance

Gain hugely increased Health Regen, which is further increased while low on Health.

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Phenomenal Evil

Permanently gain 1 Ability Power when you hit enemies with Abilities.

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Rabble Rousing

Using an Ability heals you for ? Health.

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Recursion

Gain 60 Ability Haste.

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Restless Restoration

You constantly heal while moving, increased by distance travelled.

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Scopier Weapons

Gain 200 Attack Range, reduced to 100 if you are Ranged.

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Searing Dawn

Your Abilities mark enemies, causing them to take extra damage from your ally's next effect.

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Shrink Ray

Your Attacks reduce an enemy's damage by 15% for 3 seconds.

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Soul Siphon

Gain 25% Crit Chance and 12% Lifesteal on Critical Strikes.

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The Brutalizer

Gain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.

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Thread the Needle

Gain 20% Armor Penetration and Magic Penetration.

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Vanish

Gain the

Vanish

Summoner Spell

Vanish turns you Invisible.

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Vengeance

After your partner dies, gain massively increased damage and Omnivamp for the remainder of the round.

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Willing Sacrifice

When your ally drops below 30% Health, trade some of your health for a Shield on your ally.

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With Haste

Gain Move Speed equal to 1.5 times your Ability Haste.

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Bread And Butter

Your Q gains 200 Ability Haste.

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Minionmancer

Your summons gain 45% increased size, health, and damage.

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Twice Thrice

Every third Attack, your On-Hits trigger a second time.

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Oathsworn

Replace Summoner Flee with

Fate's Call Fate's Call pulls your partner inside of you for up to 4 seconds, making them Untargetable. The partner can move to launch themself out, Knocking Back the first champion hit and all surrounding enemies.

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Skilled Sniper

Hitting an enemy with a non-Ultimate Ability at over 700 range reduces its Cooldown to 0.5 seconds.

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Critical Healing

Your Heals and Shields can Critically Strike. Gain 25% Crit Chance.

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Marksmage

Your Attacks deal additional physical damage equal to 100% Ability Power.

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Magic Missile

Dealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.

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All For You

Your Heals/Shields are 30% stronger when used on your partner.

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Impassable

Gain the Aftershock and Glacial Augment Keystone Runes.

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Bread And Jam

Your W gains 200 Ability Haste.

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Bread And Cheese

Your E gains 200 Ability Haste.

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Quest: Steel Your Heart

Requirement: Possess Heartsteel with 325+ stacks.

Reward: Multiply your Heartsteel stacks by 6. Increase your

Health Regeneration

by 10% of your Heartsteel stacks.

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Quest: Urf's Champion

Requirement: Score 10 takedowns.

Reward: Golden Spatula

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Restart

Your non-Ultimate Abilities Automatically refresh every 10 seconds.

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Parasitic Relationship

You heal for 15% of the damage dealt by your partner.

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Big Brain

At the start of each round, gain 3 Shield for every 1 Ability Power.

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Quest: Angel of Retribution

Requirement: Restore or prevent 2500 damage to allies.

Reward: Gain

100% Attack Speed

, and your Attacks deal additional

magic damage

equal to

300% Heal/Shield Power

.

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Holy Fire

Your Healing and Shielding apply an infinitely stacking Burn to a nearby enemy, dealing 1% to 4% Max Health over 5 seconds.

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Blood Brother

Gain Darius's Passive

Hemorrhage

.

Attacks and damaging Abilities cause the target to Hemorrhage, dealing ? physical damage over 5 seconds, stacking up to 5 times.

Draven gains

? Attack Damage at 5 Hemorrhage stacks.

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Backstab

You gain 30% bonus damage and Omnivamp when hitting an enemy from behind.

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It's Killing Time

After casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).

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Dark Blessing

When you Heal/Shield, apply 1 stack of

Curse

to a nearby enemy champion for 5 seconds, stacking infinitely.

Gain permanent Ability Haste each second enemies are

Cursed

, increasing with number of stacks.

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Deathtouch

Your Attacks apply 1 stack of

Curse

for 5 seconds, stacking infinitely.

Your Attacks permanently deal additional

magic damage

each second enemies are

Cursed

, increasing with number of stacks.

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Blunt Force

Gain 15% Attack Damage.

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Buckle Up

Spawn a Battle Sled at the start of each combat.

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Buff Buddies

You gain permanent Red and Blue Buffs.

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Castle

Gain the

Castle

Summoner Spell

Castle allows you to swap places with your ally.

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Contract Killer

Each round, mark an opponent to take @spell.Augment_ContractKiller:DamageAmp*100@% more damage and grant an extra @spell.Augment_ContractKiller:Gold@ gold on death.

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Deft

Gain 60% Attack Speed.

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Don't Blink

Deal more damage to enemies the faster you are than them.

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Erosion

Damaging enemies adds a stacking Armor and Magic Resist shred for 4s.

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Evocation

Gain the

Evocation

Summoner Spell

Evocation lets you channel to restore Health and Mana.

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Executioner

Deal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.

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Fallen Aegis

Start combat with a

Black Shield

for 12s.

Black Shield blocks Magic Damage and Immobilizing effects.

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First-Aid Kit

Gain 20% Heal and Shield Power.

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Frost Wraith

Every 7 seconds, Automatically Root nearby enemies for 1 second.

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Frozen Foundations

Gain the

Frozen Foundations

Summoner Spell

Frozen Foundations summons a wall of ice at a location.

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Guilty Pleasure

Immobilizing enemy champions restores ? Health.

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Now You See Me

Gain the

Now You See Me

Summoner Spell

Now You See Me teleports you back to the starting position of your last Movement Ability.

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Ice Cold

Your Slowing effects reduce Move Speed by an extra 100.

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Infernal Soul

You gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.

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Juice Box

Each round, you and your teammate get an additional Juice for free.

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Light 'em Up!

Every 4th Attack deals additional magic damage.

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Midnight Express

Autocast

throw a lantern to your ally every 12 seconds.

The lantern can be clicked to dash to you

.

LoL Arena 2v2v2v2 Augments List (251)LoL Arena 2v2v2v2 Augments List (252)

Mind to Matter

Increase max Health by half of your Mana.

LoL Arena 2v2v2v2 Augments List (253)LoL Arena 2v2v2v2 Augments List (254)

Mountain Soul

You gain the Mountain Soul, gaining Shield after being out of combat for a short time.

LoL Arena 2v2v2v2 Augments List (255)LoL Arena 2v2v2v2 Augments List (256)

Ocean Soul

Gain the Ocean Soul, granting high Health and Mana regen after damaging enemies.

LoL Arena 2v2v2v2 Augments List (257)LoL Arena 2v2v2v2 Augments List (258)

Repulsor

On dropping below 60 or 30% Health, nearby enemies are Knocked Back.

LoL Arena 2v2v2v2 Augments List (259)LoL Arena 2v2v2v2 Augments List (260)

Shadow Runner

After using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.

LoL Arena 2v2v2v2 Augments List (261)LoL Arena 2v2v2v2 Augments List (262)

Sonic Boom

Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.

LoL Arena 2v2v2v2 Augments List (263)LoL Arena 2v2v2v2 Augments List (264)

Tank It Or Leave It

You can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage. Gain 25% Crit Chance.

LoL Arena 2v2v2v2 Augments List (265)LoL Arena 2v2v2v2 Augments List (266)

Tormentor

Immobilizing enemy champions applies a Burn that deals damage over time, stacking infinitely.

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Typhoon

Your Attacks fire a bolt at an additional target dealing reduced damage and applying on-hits.

LoL Arena 2v2v2v2 Augments List (269)LoL Arena 2v2v2v2 Augments List (270)

Virtuous Cycle

Your Heals grant extra Shield and your Shields grant extra Healing.

LoL Arena 2v2v2v2 Augments List (271)LoL Arena 2v2v2v2 Augments List (272)

Vulnerability

Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance.

LoL Arena 2v2v2v2 Augments List (273)LoL Arena 2v2v2v2 Augments List (274)

Warmup Routine

Gain the

Warmup Routine

Summoner Spell

Warmup Routine allows you to channel to increase your damage for the rest of the round.

LoL Arena 2v2v2v2 Augments List (275)LoL Arena 2v2v2v2 Augments List (276)

Witchful Thinking

Gain 70 Ability Power.

LoL Arena 2v2v2v2 Augments List (277)LoL Arena 2v2v2v2 Augments List (278)

Don't Chase

You become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.

LoL Arena 2v2v2v2 Augments List (279)LoL Arena 2v2v2v2 Augments List (280)

Homeguard

Gain @spell.Augment_Homeguard:MovementSpeed*100@% Move Speed, disabled for @spell.Augment_Homeguard:DisableCooldown@ seconds after taking damage.

LoL Arena 2v2v2v2 Augments List (281)LoL Arena 2v2v2v2 Augments List (282)

Self Destruct

Start each round with a bomb attached to you. After 15 seconds, it explodes for 20% max Health true damage and Knocks Up for 0.75 seconds.

LoL Arena 2v2v2v2 Augments List (283)LoL Arena 2v2v2v2 Augments List (284)

Clothesline

There is a tether between you and your partner that constantly damages enemies inside.

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Ultimate Unstoppable

After using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).

LoL Arena 2v2v2v2 Augments List (287)LoL Arena 2v2v2v2 Augments List (288)

Flashy

Your Flash has 3 Ammo and a 2 second Cooldown.

LoL Arena 2v2v2v2 Augments List (289)LoL Arena 2v2v2v2 Augments List (290)

Serve Beyond Death

The first time you would die each round, instead return to full Health, decaying over 3 seconds. Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to 20% max Health.

LoL Arena 2v2v2v2 Augments List (291)LoL Arena 2v2v2v2 Augments List (292)

Slap Around

Each time you Immobilize an enemy, gain 20 Adaptive Force for the round, stacking infinitely.

LoL Arena 2v2v2v2 Augments List (293)LoL Arena 2v2v2v2 Augments List (294)

Goredrink

Gain 20% Omnivamp

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Scoped Weapons

Gain 75 Attack Range, reduced to 50 if you are Ranged.

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Dematerialize

Gain 15 Adaptive Force on takedown, once per champion per round.

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Mirror Image

When you drop below 30% Health, briefly become Invisible and create a clone of yourself.

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Snowball Fight!

Replace Summoner Flee with Mark.

Mark throws a snowball that marks the first enemy hit and deals damage. Recast to dash to the marked enemy.

LoL Arena 2v2v2v2 Augments List (303)LoL Arena 2v2v2v2 Augments List (304)

Heavy Hitter

Your Attacks deal additional physical damage equal to 4% of your max Health.

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Flashbang

When you Flash, there is an explosion around you dealing magic damage and Slowing enemies hit. Additionally, Flash resets every round.

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Stackosaurus Rex

When you gain permanent Stacks of an Ability, gain 75% more!

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ADAPt

Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.

LoL Arena 2v2v2v2 Augments List (311)LoL Arena 2v2v2v2 Augments List (312)

escAPADe

Convert Ability Power to Bonus Attack Damage. Gain 10% Attack Damage.

LoL Arena 2v2v2v2 Augments List (313)LoL Arena 2v2v2v2 Augments List (314)

Hold Very Still

Gain

Guerrilla WarfareAfter not moving for 1.5 seconds, turn Invisibile until you move. When you exit this Invisibility, gain ? Attack Speed.

LoL Arena 2v2v2v2 Augments List (315)LoL Arena 2v2v2v2 Augments List (316)

Fully Automated

Your Autocast Cooldowns are reduced by 2 seconds and benefit from your Ability Haste.

LoL Arena 2v2v2v2 Augments List (317)LoL Arena 2v2v2v2 Augments List (318)

Spin To Win

Your spin Abilities gain 30 Ability Haste and deal 30% more damage!

LoL Arena 2v2v2v2 Augments List (319)LoL Arena 2v2v2v2 Augments List (320)

Desecrator

Immobilizing

enemy champions applies 2 stacks of

Curse

for 5 seconds, stacking infinitely.

Gain permanent

Armor

and

Magic Resistance

each second enemies are

Cursed

, increasing with number of stacks.

LoL Arena 2v2v2v2 Augments List (2024)
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